
Fire Breathing Smoke Dragon
Created by
Bassickfunk76
CategoryDPM
DescriptionPositioning is key to smoke up and set as many fires as possible with the two smokes and after those are gone, island cover is needed. One could go with concealment in ship third slot but this thing is so unconcealable that it hardly seems to make a difference. That being said, its smoke fire penalty is the worst there is as well so make sure as best you can that there's no pesky sneakers within 7.7km while smoking up or it's a waste of a smoke and there's only two with this build. One could go with fully packed for the third smoke but most games don't get to the third smoke (due ti ending beforehand) so I prefer the extra DPM output. The reason I use rudder in the third slot is because sometimes this thing needs to get out quick and its a very fast rudder just with the third slot and prop mod in slot two ensures a hasty start. This is a Whitherer printing machine. I used to use beyond range in the commanders first line but found there's plenty of range without and reload in legendary commander skill also gets the 10% range when near an ally so that's all plenty of range and the extra % fire starting chance really ensures the ability to change targets faster after starting fires. Have fun!
Ship
Kutuzov

Commander
AL Avrora

Commander Skills
Ship Modifications
Slot 1
Slot 2
Slot 3
Slot 4
Inspirations

Andre RouxCruiser's main gun HE shells damage

Francesco MimbelliReload time of cruiser's main guns
Build Stats
Survivability
Armament
Aircraft
Air Defense
Maneuverability
Detectability