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Mainz CE

Mainz (Howitzer)

Created by
RedWineLover17
CategorySurvivalist
DescriptionWe focus on Mainz's inert long gun range and improve it with our captain and inspirations. We try to stay out of the dangerous reach of ships like Yamato, Alabama or Richelieu and shoot from the backline while staying alive. Modifications: Slot 1: Aiming Systems Mod 1 to improve our dispersion Slot 2: Propulsion Mod 2 to improve our acceleration in order to come around islands and go back behind them Slot 3: Concealment Systems Mod 1 to decrease our concealment and increase incoming fire dispersion Slot 4: Gun Fire Control System Mod. 2 to further increase gun range Captain: Graf Spee because she brings all the tools we need. Skill 1: Beyond Range to increase our gun range Skill 2: Ghost because we want to have a large gap between our concealment and gun range Skill 3: Velocious to be able to steam away from enemies Skill 4: Fixated to improve dispersion for our long range shots Legendary: Refill Station to increase gun range and decrease reload time Inspirations: Nikolai Kuznetsov to further increase gun range Andre Lemmonier to be concealed sooner after firing main guns
Ship
Mainz CEMainz CE
Commander
AL Graf SpeeAL Graf Spee
Quick Look

Mainz (Howitzer)

Mainz CE
VII Mainz CE
Aiming Systems Mod. 1
Propulsion Mod. 2
Concealment Systems Mod. 1
Gun Fire Control System Mod. 2
AL Graf Spee
AL Graf Spee
Beyond Range
Ghost
Velocious
Fixated
Refill Station
Andre Lemmonier
Andre Lemmonier
Nikolai Kuznetsov
Nikolai Kuznetsov

Commander Skills

Ship Modifications

Slot 1

Slot 2

Slot 3

Slot 4

Inspirations

Andre Lemmonier
Andre LemmonierCruiser's detectability time after firing main guns
Nikolai Kuznetsov
Nikolai KuznetsovRange of cruiser's main guns

Build Stats

Survivability
StatStockBuildDifference
Hitpoints42 50042 500-
Effective HP54 40054 400-
Armor16-150 mm16-150 mm-
Torpedo Protection22%22%-
Armament
Main Battery
StatStockBuildDifference
Main Battery150 mm 4x3150 mm 4x3-
Range15.8 km21.1 km+33.6%
Reload Time6.0 s5.4 s-10.0%
Turret Turn Time23.7 s23.7 s-
Gun Traverse Speed7.59 º/s7.59 º/s-
Sigma2.002.00-
HE Damage1 7001 700-
HE Alpha Strike20 40020 400-
HE DPM204 000226 667+11.1%
Fires Per Minute6.327.03+11.1%
AP Damage3 9003 900-
Overmatch11 mm11 mm-
AP Alpha Strike46 80046 800-
AP DPM468 000520 000+11.1%
torpedo
StatStockBuildDifference
Torpedo Layout4x44x4-
Torpedo Damage13 70013 700-
Torpedo Detectability1.3 km1.3 km-
Torpedo Range6.00 km6.00 km-
Torpedo Speed64 kt64 kt-
Secondary Battery
StatStockBuildDifference
Secondary Range5.50 km5.78 km+5.0%
Battery 1105 mm 6x2105 mm 6x2-
Reload3.3 s3.3 s-
Damage1 2001 200-
Fire Chance5%5%-
Aircraft
Air Defense
StatStockBuildDifference
AA Max DPS357357-
AA Max Range4.5 km4.5 km-
AA Mount 120 mm 12x420 mm 12x4-
AA DPS 17272-
AA Range 12.0 km2.0 km-
AA Mount 237 mm 18x237 mm 18x2-
AA DPS 2185185-
AA Range 23.5 km3.5 km-
AA Mount 3105 mm 6x2105 mm 6x2-
AA DPS 3100100-
AA Range 34.5 km4.5 km-
Maneuverability
StatStockBuildDifference
Maximum Speed32.0 kt33.6 kt+5.0%
Turning Circle720 m720 m-
Rudder Shift Time10.5 s10.5 s-
Detectability
StatStockBuildDifference
Surface Detectability13.7 km10.8 km-20.9%
Air Detectability8.2 km5.1 km-38.1%
Firing in Smoke Penalty7.0 km5.5 km-20.9%