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Stalingrad

Stalingrad WR Build

Created by
TigerT7942
CategorySniper
DescriptionBest way to perform with this build - Take a kiting position immediately from the start of the game, as for some reason your rear firing angles allow you to make better use of your belt armor. Also, having concealment mod helps with getting yourself into a good position, as the poor turning circle and concealment makes it extremely risky to make a turn w/out being spotted and punished. Then, just farm your targets down. Let the fires burn (as Damacon mod 1 reduces the inevitable fire burn time), saving your damacon for only when you need it (triple/quad fires, multiple guns knocked out, etc.). Just farm any targets you wish, while throttle jocking and juking volleys to minimize dmg. Once you are clear to turn around, do so, and then help your team mop up. Now, THERE IS A DIFFERENCE BETWEEN KITING AND HOLDING A PASSIVE POSITION. Make use of your range and good shell ballistics, but do not kite to the back of the map and put yourself in a horrible position. Go play an HE spamming cruiser if you want to do that (you'll be more successful). TL DR; Hold a kiting position, farm broadside targets, know when to use the damacon, and most importanty, praise be to Russian Bias.
Ship
StalingradStalingrad
Commander
Ivan B.D. LightfulIvan B.D. Lightful
Quick Look

Stalingrad WR Build

Stalingrad
Stalingrad
Aiming Systems Mod. 1
Damage Control System Mod. 2
Concealment Systems Mod. 1
Main Battery Mod. 3
Ivan B.D. Lightful
Ivan B.D. Lightful
Beyond Range
Intuitive
Punch Through
Fear My Roar
Fully Packed
Francesco Mimbelli
Francesco Mimbelli
Norman Scott
Norman Scott

Commander Skills

Ship Modifications

Slot 1

Slot 2

Slot 3

Slot 4

Inspirations

Francesco Mimbelli
Francesco MimbelliReload time of cruiser's main guns
Norman Scott
Norman ScottShell grouping of cruiser's main guns

Build Stats

Survivability
StatStockBuildDifference
Hitpoints65 00065 000-
Effective HP83 20083 200-
Armor6-617 mm6-617 mm-
Torpedo Protection25%25%-
Armament
Main Battery
StatStockBuildDifference
Main Battery305 mm 3x3305 mm 3x3-
Range17.1 km18.8 km+10.0%
Reload Time20.0 s16.9 s-15.4%
Turret Turn Time30.0 s35.3 s+17.6%
Gun Traverse Speed6.00 º/s5.10 º/s-15.0%
Sigma2.402.40-
HE Damage4 5004 500-
HE Alpha Strike40 50040 500-
HE DPM121 500143 617+18.2%
Fires Per Minute2.923.45+18.2%
AP Damage8 8009 680+10.0%
Overmatch22 mm22 mm-
AP Alpha Strike79 20087 120+10.0%
AP DPM237 600308 936+30.0%
Secondary Battery
StatStockBuildDifference
Secondary Range5.00 km5.25 km+5.0%
Battery 1130 mm 6x2130 mm 6x2-
Reload4.0 s4.0 s-
Damage1 8001 800-
Fire Chance8%8%-
Aircraft
Air Defense
StatStockBuildDifference
AA Max DPS375375-
AA Max Range5.7 km5.7 km-
AA Mount 125 mm 10x425 mm 10x4-
AA DPS 18484-
AA Range 13.1 km3.1 km-
AA Mount 245 mm 6x445 mm 6x4-
AA DPS 2124124-
AA Range 23.5 km3.5 km-
AA Mount 3130 mm 6x2130 mm 6x2-
AA DPS 3167167-
AA Range 35.7 km5.7 km-
Maneuverability
StatStockBuildDifference
Maximum Speed35.0 kt35.0 kt-
Turning Circle1130 m1130 m-
Rudder Shift Time12.5 s12.5 s-
Detectability
StatStockBuildDifference
Surface Detectability14.4 km13.4 km-7.2%
Air Detectability9.0 km8.4 km-7.2%
Firing in Smoke Penalty11.7 km10.9 km-7.2%