Parameters
Survivability
Hitpoints
Hitpoints
37 000
Effective Hitpoints
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Total hitpoints including healing from Repair Party
51 504
Armor
Armor Range
6-175 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
33.5 kt
Turning Circle
Turning Circle
890 m
Rudder Shift Time
Rudder Shift Time
8.7 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
207
37 mm 14x2
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100 mm 4x2
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Concealment
Sea Detectability
Sea Detectability
14.3 km
Air Detectability
Air Detectability
8.6 km
Smoke Firing
Visiblity while firing guns in smoke
7.5 km
Armament
Main Battery
152 mm 4x3
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Firing Range
Range of Main Battery Guns
16.0 km
Reload Time
Reload Time
9.2 s
Rate of Fire
Salvos per minute
6.52
RPM
Rounds per minute
78.3
Traverse Speed
Speed of turret traverse
7.20 º/s
180º Turn Time
Time to rotate 180º
25.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 850
Alpha Strike
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Maximum damage from a full HE salvo
34 200
DPM
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Maxmium damage from a minute of continued HE salvos
223 043
Fire Chance
Chance of fire from HE shell
5%
Fires Per Minute
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Fires set in a minute of firing
3.00
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
3 100
Alpha Strike
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Maximum damage from a full AP salvo
37 200
DPM
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Maxmium damage from a minute of continued AP salvos
242 609
Overmatch
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Maximum armor at which ricochet is ignored
11 mm
Threshold
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Minimum amount of armor to activate fuse
25 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
5.00 km
Sigma
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Shell grouping of secondary guns
1.00
100 mm 4x2
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Torpedoes
2x3
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Reload Time
Reload Time
74.0 s
Firing Range
Firing Range
4.00 km
Max Damage
Max Damage
17 933
Torpedo Speed
Torpedo Speed
65 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
7.69 s