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Parameters

Survivability
Hitpoints
Hitpoints
15 100
Effective Hitpoints
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Total hitpoints including healing from Repair Party
15 100
Armor
Armor Range
6-20 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
36.0 kt
Turning Circle
Turning Circle
640 m
Rudder Shift Time
Rudder Shift Time
2.7 s
Anti-Air Defense
Max Range
Max range AA
3.1 km
Max DPS
Max DPS of AA guns
36
25 mm 10x1
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DPS
Damage Per Second
18
Range
Range
3.1 km
25 mm 3x3
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DPS
Damage Per Second
18
Range
Range
3.1 km
Concealment
Sea Detectability
Sea Detectability
6.3 km
Air Detectability
Air Detectability
3.3 km
Smoke Firing
Visiblity while firing guns in smoke
2.5 km
Armament
Main Battery
127 mm 3x2
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Firing Range
Range of Main Battery Guns
10.4 km
Reload Time
Reload Time
6.0 s
Rate of Fire
Salvos per minute
10.00
RPM
Rounds per minute
60.0
Traverse Speed
Speed of turret traverse
8.91 º/s
180º Turn Time
Time to rotate 180º
20.2 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 150
Alpha Strike
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Maximum damage from a full HE salvo
12 900
DPM
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Maxmium damage from a minute of continued HE salvos
129 000
Fire Chance
Chance of fire from HE shell
9%
Fires Per Minute
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Fires set in a minute of firing
4.32
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 200
Alpha Strike
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Maximum damage from a full AP salvo
13 200
DPM
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Maxmium damage from a minute of continued AP salvos
132 000
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
21 mm
Torpedoes
2x4
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Reload Time
Reload Time
104.0 s
Firing Range
Firing Range
10.00 km
Max Damage
Max Damage
21 367
Torpedo Speed
Torpedo Speed
65 kt
Detectability Range
Torpedo Detection Range
2.3 km
Reaction Time
Max Damage
13.61 s