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Image of Boise from World of Warships
U.S.A.
U.S.A.
Cruiser
Premium Cruiser
VI Boise
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Overview
speed
Parameters
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Peer Comparision
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Tech Tree
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Consumables
speed

Parameters

Survivability
Hitpoints
Hitpoints
33 300
Effective Hitpoints
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Total hitpoints including healing from Repair Party
59 940
Armor
Armor Range
6-165 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
30.0 kt
Turning Circle
Turning Circle
690 m
Rudder Shift Time
Rudder Shift Time
9.1 s
Anti-Air Defense
Max Range
Max range AA
4.2 km
Max DPS
Max DPS of AA guns
239
20 mm 8x2
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DPS
Damage Per Second
49
Range
Range
2.0 km
40 mm 6x2
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DPS
Damage Per Second
68
Range
Range
3.5 km
40 mm 4x4
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DPS
Damage Per Second
64
Range
Range
3.5 km
127 mm 8x1
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DPS
Damage Per Second
58
Range
Range
4.2 km
Concealment
Sea Detectability
Sea Detectability
11.5 km
Air Detectability
Air Detectability
7.2 km
Smoke Firing
Visiblity while firing guns in smoke
5.8 km
Armament
Main Battery
152 mm 5x3
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Firing Range
Range of Main Battery Guns
14.6 km
Reload Time
Reload Time
10.0 s
Rate of Fire
Salvos per minute
6.00
RPM
Rounds per minute
90.0
Traverse Speed
Speed of turret traverse
10.00 º/s
180º Turn Time
Time to rotate 180º
18.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 200
Alpha Strike
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Maximum damage from a full HE salvo
33 000
DPM
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Maxmium damage from a minute of continued HE salvos
198 000
Fire Chance
Chance of fire from HE shell
12%
Fires Per Minute
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Fires set in a minute of firing
5.12
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
3 200
Alpha Strike
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Maximum damage from a full AP salvo
48 000
DPM
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Maxmium damage from a minute of continued AP salvos
288 000
Overmatch
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Maximum armor at which ricochet is ignored
11 mm
Threshold
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Minimum amount of armor to activate fuse
25 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
4.50 km
Sigma
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Shell grouping of secondary guns
1.00
127 mm 8x1
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Reload Time
Reload Time
4.5 s
Max Damage
Shell damage
1 800
Fire Chance
Fire Chance
9%