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Parameters

Survivability
Hitpoints
Hitpoints
8 900
Effective Hitpoints
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Total hitpoints including healing from Repair Party
8 900
Armor
Armor Range
6-21 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
35.0 kt
Turning Circle
Turning Circle
520 m
Rudder Shift Time
Rudder Shift Time
2.7 s
Anti-Air Defense
Max Range
Max range AA
3.0 km
Max DPS
Max DPS of AA guns
10
13 mm 2x1
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DPS
Damage Per Second
8
Range
Range
1.2 km
76 mm 1x1
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DPS
Damage Per Second
2
Range
Range
3.0 km
Concealment
Sea Detectability
Sea Detectability
5.4 km
Air Detectability
Air Detectability
2.8 km
Smoke Firing
Visiblity while firing guns in smoke
2.0 km
Armament
Main Battery
102 mm 3x1
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Firing Range
Range of Main Battery Guns
8.7 km
Reload Time
Reload Time
7.0 s
Rate of Fire
Salvos per minute
8.57
RPM
Rounds per minute
25.7
Traverse Speed
Speed of turret traverse
11.46 º/s
180º Turn Time
Time to rotate 180º
15.7 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 500
Alpha Strike
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Maximum damage from a full HE salvo
4 500
DPM
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Maxmium damage from a minute of continued HE salvos
38 571
Fire Chance
Chance of fire from HE shell
6%
Fires Per Minute
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Fires set in a minute of firing
1.45
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
1 700
Alpha Strike
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Maximum damage from a full AP salvo
5 100
DPM
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Maxmium damage from a minute of continued AP salvos
43 714
Overmatch
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Maximum armor at which ricochet is ignored
8 mm
Threshold
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Minimum amount of armor to activate fuse
17 mm
Torpedoes
2x3
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Reload Time
Reload Time
63.0 s
Firing Range
Firing Range
7.50 km
Max Damage
Max Damage
11 967
Torpedo Speed
Torpedo Speed
57 kt
Detectability Range
Torpedo Detection Range
1.2 km
Reaction Time
Max Damage
8.10 s