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Parameters
Survivability
Hitpoints
Hitpoints
42 500
Effective Hitpoints
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Total hitpoints including healing from Repair Party
54 358
Armor
Armor Range
13-178 mm
Torpedo Reduction
Torpedo damage reduction
19%
Maneuverability
Max Speed
Max Speed
34.0 kt
Turning Circle
Turning Circle
720 m
Rudder Shift Time
Rudder Shift Time
9.0 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
518
20 mm 20x2
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40 mm 10x2
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114 mm 8x2
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Concealment
Sea Detectability
Sea Detectability
11.6 km
Air Detectability
Air Detectability
7.0 km
Smoke Firing
Visiblity while firing guns in smoke
7.2 km
Armament
Main Battery
234 mm 3x2
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Firing Range
Range of Main Battery Guns
14.9 km
Reload Time
Reload Time
16.0 s
Rate of Fire
Salvos per minute
3.75
RPM
Rounds per minute
22.5
Traverse Speed
Speed of turret traverse
7.00 º/s
180º Turn Time
Time to rotate 180º
25.7 s
Sigma*
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Shell Grouping - *may be inaccurate
1.80
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
3 850
Alpha Strike
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Maximum damage from a full HE salvo
23 100
DPM
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Maxmium damage from a minute of continued HE salvos
86 625
Fire Chance
Chance of fire from HE shell
24%
Fires Per Minute
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Fires set in a minute of firing
3.03
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
5 750
Alpha Strike
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Maximum damage from a full AP salvo
34 500
DPM
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Maxmium damage from a minute of continued AP salvos
129 375
Overmatch
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Maximum armor at which ricochet is ignored
17 mm
Threshold
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Minimum amount of armor to activate fuse
39 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
4.50 km
Sigma
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Shell grouping of secondary guns
1.00
114 mm 8x2
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Torpedoes
2x4
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Reload Time
Reload Time
96.0 s
Firing Range
Firing Range
8.00 km
Max Damage
Max Damage
15 433
Torpedo Speed
Torpedo Speed
61 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
8.20 s
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