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Parameters

Survivability
Hitpoints
Hitpoints
26 400
Effective Hitpoints
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Total hitpoints including healing from Repair Party
26 400
Armor
Armor Range
6-89 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
32.5 kt
Turning Circle
Turning Circle
610 m
Rudder Shift Time
Rudder Shift Time
7.2 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
118
8x4 28 mm
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DPS
Damage Per Second
18
Range
Range
2.4 km
6x2 127 mm
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DPS
Damage Per Second
100
Range
Range
5.0 km
Concealment
Sea Detectability
Sea Detectability
11.2 km
Air Detectability
Air Detectability
7.0 km
Smoke Firing
Visiblity while firing guns in smoke
5.5 km
Armament
Main Battery
127 mm 6x2
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Firing Range
Range of Main Battery Guns
14.1 km
Reload Time
Reload Time
5.8 s
Rate of Fire
Salvos per minute
10.34
RPM
Rounds per minute
124.1
Traverse Speed
Speed of turret traverse
25.00 º/s
180º Turn Time
Time to rotate 180º
7.2 s
Sigma*
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Shell Grouping - *may be inaccurate
2.05
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 800
Alpha Strike
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Maximum damage from a full HE salvo
21 600
DPM
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Maxmium damage from a minute of continued HE salvos
223 448
Fire Chance
Chance of fire from HE shell
5%
Fires Per Minute
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Fires set in a minute of firing
4.75
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 100
Alpha Strike
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Maximum damage from a full AP salvo
25 200
DPM
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Maxmium damage from a minute of continued AP salvos
260 690
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
21 mm
Torpedoes
2x4
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Reload Time
Reload Time
70.0 s
Firing Range
Firing Range
10.50 km
Max Damage
Max Damage
17 633
Torpedo Speed
Torpedo Speed
60 kt
Detectability Range
Torpedo Detection Range
0.7 km
Reaction Time
Max Damage
4.49 s