Parameters
Survivability
Hitpoints
Hitpoints
60 600
Effective Hitpoints
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Total hitpoints including healing from Repair Party
109 080
Armor
Armor Range
16-305 mm
Torpedo Reduction
Torpedo damage reduction
21%
Maneuverability
Max Speed
Max Speed
33.0 kt
Turning Circle
Turning Circle
770 m
Rudder Shift Time
Rudder Shift Time
12.7 s
Anti-Air Defense
Max Range
Max range AA
4.5 km
Max DPS
Max DPS of AA guns
435
6x2 40 mm
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8x6 40 mm
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8x2 134 mm
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Concealment
Sea Detectability
Sea Detectability
12.6 km
Air Detectability
Air Detectability
7.5 km
Smoke Firing
Visiblity while firing guns in smoke
11.0 km
Armament
Main Battery
356 mm 3x2
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Firing Range
Range of Main Battery Guns
16.0 km
Reload Time
Reload Time
18.0 s
Rate of Fire
Salvos per minute
3.33
RPM
Rounds per minute
20.0
Traverse Speed
Speed of turret traverse
6.92 º/s
180º Turn Time
Time to rotate 180º
26.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
6 100
Alpha Strike
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Maximum damage from a full HE salvo
36 600
DPM
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Maxmium damage from a minute of continued HE salvos
122 000
Fire Chance
Chance of fire from HE shell
41%
Fires Per Minute
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Fires set in a minute of firing
3.19
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
10 500
Alpha Strike
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Maximum damage from a full AP salvo
63 000
DPM
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Maxmium damage from a minute of continued AP salvos
210 000
Overmatch
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Maximum armor at which ricochet is ignored
25 mm
Threshold
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Minimum amount of armor to activate fuse
59 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
5.00 km
Sigma
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Shell grouping of secondary guns
1.00
134 mm 8x2
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Torpedoes
2x4
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Reload Time
Reload Time
90.0 s
Firing Range
Firing Range
10.00 km
Max Damage
Max Damage
21 067
Torpedo Speed
Torpedo Speed
67 kt
Detectability Range
Torpedo Detection Range
1.7 km
Reaction Time
Max Damage
9.76 s