Parameters
Survivability
Hitpoints
Hitpoints
75 200
Effective Hitpoints
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Total hitpoints including healing from Repair Party
123 328
Armor
Armor Range
10-419 mm
Torpedo Reduction
Torpedo damage reduction
23%
Maneuverability
Max Speed
Max Speed
32.0 kt
Turning Circle
Turning Circle
910 m
Rudder Shift Time
Rudder Shift Time
16.6 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
386
10x1 20 mm
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10x2 40 mm
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4x4 40 mm
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8x2 114 mm
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Concealment
Sea Detectability
Sea Detectability
15.4 km
Air Detectability
Air Detectability
12.3 km
Smoke Firing
Visiblity while firing guns in smoke
15.3 km
Armament
Main Battery
419 mm 3x3
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Firing Range
Range of Main Battery Guns
17.0 km
Reload Time
Reload Time
31.0 s
Rate of Fire
Salvos per minute
1.94
RPM
Rounds per minute
17.4
Traverse Speed
Speed of turret traverse
6.00 º/s
180º Turn Time
Time to rotate 180º
30.0 s
Sigma*
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Shell Grouping - *may be inaccurate
1.60
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
6 150
Alpha Strike
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Maximum damage from a full HE salvo
55 350
DPM
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Maxmium damage from a minute of continued HE salvos
107 129
Fire Chance
Chance of fire from HE shell
47%
Fires Per Minute
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Fires set in a minute of firing
1.93
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
13 050
Alpha Strike
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Maximum damage from a full AP salvo
117 450
DPM
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Maxmium damage from a minute of continued AP salvos
227 323
Overmatch
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Maximum armor at which ricochet is ignored
30 mm
Threshold
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Minimum amount of armor to activate fuse
69 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
5.50 km
Sigma
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Shell grouping of secondary guns
1.00
114 mm 8x2
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152 mm 6x2
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Torpedoes
2x1
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Reload Time
Reload Time
55.0 s
Firing Range
Firing Range
10.00 km
Max Damage
Max Damage
29 367
Torpedo Speed
Torpedo Speed
67 kt
Detectability Range
Torpedo Detection Range
1.7 km
Reaction Time
Max Damage
9.76 s