Parameters
Survivability
Hitpoints
Hitpoints
30 900
Effective Hitpoints
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Total hitpoints including healing from Repair Party
30 900
Armor
Armor Range
13-100 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
36.2 kt
Turning Circle
Turning Circle
890 m
Rudder Shift Time
Rudder Shift Time
6.3 s
Anti-Air Defense
Max Range
Max range AA
6.0 km
Max DPS
Max DPS of AA guns
227
10x4 30 mm
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2x2 55 mm
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3x2 150 mm
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Concealment
Sea Detectability
Sea Detectability
6.9 km
Air Detectability
Air Detectability
3.4 km
Smoke Firing
Visiblity while firing guns in smoke
3.0 km
Armament
Main Battery
150 mm 3x2
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Firing Range
Range of Main Battery Guns
10.8 km
Reload Time
Reload Time
7.5 s
Rate of Fire
Salvos per minute
8.00
RPM
Rounds per minute
48.0
Traverse Speed
Speed of turret traverse
10.00 º/s
180º Turn Time
Time to rotate 180º
18.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 700
Alpha Strike
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Maximum damage from a full HE salvo
10 200
DPM
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Maxmium damage from a minute of continued HE salvos
81 600
Fire Chance
Chance of fire from HE shell
8%
Fires Per Minute
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Fires set in a minute of firing
3.15
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
4 100
Alpha Strike
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Maximum damage from a full AP salvo
24 600
DPM
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Maxmium damage from a minute of continued AP salvos
196 800
Overmatch
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Maximum armor at which ricochet is ignored
11 mm
Threshold
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Minimum amount of armor to activate fuse
25 mm
Torpedoes
2x5
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Reload Time
Reload Time
90.0 s
Firing Range
Firing Range
13.50 km
Max Damage
Max Damage
16 533
Torpedo Speed
Torpedo Speed
50 kt
Detectability Range
Torpedo Detection Range
1.2 km
Reaction Time
Max Damage
9.23 s