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Parameters

Survivability
Hitpoints
Hitpoints
29 040
Effective Hitpoints
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Total hitpoints including healing from Repair Party
29 040
Armor
Armor Range
13-100 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
35.5 kt
Turning Circle
Turning Circle
800 m
Rudder Shift Time
Rudder Shift Time
6.1 s
Anti-Air Defense
Max Range
Max range AA
6.0 km
Max DPS
Max DPS of AA guns
113
6x2 30 mm
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DPS
Damage Per Second
61
Range
Range
3.0 km
1x1 55 mm
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DPS
Damage Per Second
17
Range
Range
4.5 km
3x2 150 mm
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DPS
Damage Per Second
35
Range
Range
6.0 km
Concealment
Sea Detectability
Sea Detectability
7.3 km
Air Detectability
Air Detectability
3.7 km
Smoke Firing
Visiblity while firing guns in smoke
3.1 km
Armament
Main Battery
150 mm 3x2
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Firing Range
Range of Main Battery Guns
12.4 km
Reload Time
Reload Time
6.7 s
Rate of Fire
Salvos per minute
8.96
RPM
Rounds per minute
53.7
Traverse Speed
Speed of turret traverse
13.95 º/s
180º Turn Time
Time to rotate 180º
12.9 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 800
Alpha Strike
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Maximum damage from a full HE salvo
10 800
DPM
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Maxmium damage from a minute of continued HE salvos
96 716
Fire Chance
Chance of fire from HE shell
12%
Fires Per Minute
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Fires set in a minute of firing
4.80
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
4 000
Alpha Strike
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Maximum damage from a full AP salvo
24 000
DPM
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Maxmium damage from a minute of continued AP salvos
214 925
Overmatch
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Maximum armor at which ricochet is ignored
11 mm
Threshold
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Minimum amount of armor to activate fuse
25 mm
Torpedoes
2x4
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Reload Time
Reload Time
110.0 s
Firing Range
Firing Range
8.00 km
Max Damage
Max Damage
15 000
Torpedo Speed
Torpedo Speed
52 kt
Detectability Range
Torpedo Detection Range
1.2 km
Reaction Time
Max Damage
8.88 s