Parameters
Survivability
Hitpoints
Hitpoints
19 200
Effective Hitpoints
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Total hitpoints including healing from Repair Party
19 200
Armor
Armor Range
13-20mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
33.0 kt
Turning Circle
Turning Circle
730 m
Rudder Shift Time
Rudder Shift Time
4.5 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
153
2x1 40 mm
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5x2 40 mm
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4x2 100 mm
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Concealment
Sea Detectability
Sea Detectability
6.6 km
Air Detectability
Air Detectability
3.3 km
Smoke Firing
Visiblity while firing guns in smoke
2.1 km
Armament
Main Battery
100 mm 4x2
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Firing Range
Range of Main Battery Guns
10.6 km
Reload Time
Reload Time
5.5 s
Rate of Fire
Salvos per minute
10.91
RPM
Rounds per minute
87.3
Traverse Speed
Speed of turret traverse
15.93 º/s
180º Turn Time
Time to rotate 180º
11.3 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 500
Alpha Strike
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Maximum damage from a full HE salvo
12 000
DPM
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Maxmium damage from a minute of continued HE salvos
130 909
Fire Chance
Chance of fire from HE shell
8%
Fires Per Minute
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Fires set in a minute of firing
5.31
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
1 900
Alpha Strike
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Maximum damage from a full AP salvo
15 200
DPM
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Maxmium damage from a minute of continued AP salvos
165 818
Overmatch
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Maximum armor at which ricochet is ignored
7 mm
Threshold
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Minimum amount of armor to activate fuse
17 mm
Torpedoes
1x4
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Reload Time
Reload Time
50.0 s
Firing Range
Firing Range
12.00 km
Max Damage
Max Damage
23 767
Torpedo Speed
Torpedo Speed
67 kt
Detectability Range
Torpedo Detection Range
1.1 km
Reaction Time
Max Damage
6.31 s