Parameters
Survivability
Hitpoints
Hitpoints
19 400
Effective Hitpoints
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Total hitpoints including healing from Repair Party
19 400
Armor
Armor Range
6-21 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
36.0 kt
Turning Circle
Turning Circle
640 m
Rudder Shift Time
Rudder Shift Time
3.3 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
143
20 mm 12x1
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40 mm 2x2
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40 mm 2x4
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127 mm 3x2
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Concealment
Sea Detectability
Sea Detectability
7.1 km
Air Detectability
Air Detectability
3.6 km
Smoke Firing
Visiblity while firing guns in smoke
2.6 km
Armament
Main Battery
127 mm 3x2
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Firing Range
Range of Main Battery Guns
10.7 km
Reload Time
Reload Time
3.0 s
Rate of Fire
Salvos per minute
20.00
RPM
Rounds per minute
120.0
Traverse Speed
Speed of turret traverse
25.00 º/s
180º Turn Time
Time to rotate 180º
7.2 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 000
Alpha Strike
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Maximum damage from a full HE salvo
12 000
DPM
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Maxmium damage from a minute of continued HE salvos
240 000
Fire Chance
Chance of fire from HE shell
5%
Fires Per Minute
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Fires set in a minute of firing
5.30
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 300
Alpha Strike
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Maximum damage from a full AP salvo
13 800
DPM
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Maxmium damage from a minute of continued AP salvos
276 000
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
21 mm
Torpedoes
2x5
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Reload Time
Reload Time
136.0 s
Firing Range
Firing Range
16.50 km
Max Damage
Max Damage
17 900
Torpedo Speed
Torpedo Speed
66 kt
Detectability Range
Torpedo Detection Range
1.4 km
Reaction Time
Max Damage
8.16 s