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Parameters
Survivability
Hitpoints
Hitpoints
30 100
Effective Hitpoints
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Total hitpoints including healing from Repair Party
30 100
Armor
Armor Range
13-150 mm
Torpedo Reduction
Torpedo damage reduction
7%
Maneuverability
Max Speed
Max Speed
34.5 kt
Turning Circle
Turning Circle
660 m
Rudder Shift Time
Rudder Shift Time
8.6 s
Anti-Air Defense
Max Range
Max range AA
3.5 km
Max DPS
Max DPS of AA guns
–
76.2 mm 4x1
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102 mm 12x1
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Concealment
Sea Detectability
Sea Detectability
9.0 km
Air Detectability
Air Detectability
5.6 km
Smoke Firing
Visiblity while firing guns in smoke
5.1 km
Armament
Main Battery
203 mm 4x2
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Firing Range
Range of Main Battery Guns
13.2 km
Reload Time
Reload Time
20.0 s
Rate of Fire
Salvos per minute
3.00
RPM
Rounds per minute
24.0
Traverse Speed
Speed of turret traverse
7.00 º/s
180º Turn Time
Time to rotate 180º
25.7 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 800
Alpha Strike
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Maximum damage from a full HE salvo
22 400
DPM
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Maxmium damage from a minute of continued HE salvos
67 200
Fire Chance
Chance of fire from HE shell
14%
Fires Per Minute
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Fires set in a minute of firing
2.10
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
4 700
Alpha Strike
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Maximum damage from a full AP salvo
37 600
DPM
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Maxmium damage from a minute of continued AP salvos
112 800
Overmatch
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Maximum armor at which ricochet is ignored
15 mm
Threshold
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Minimum amount of armor to activate fuse
34 mm
Semi Armor Piercing Shell
SAP Shell
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Max Damage
SAP Shell Damage
4 850
Alpha Strike
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Maximum damage from a full SAP salvo
38 800
DPM
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Maxmium damage from a minute of continued SAP salvos
116 400
Secondary Battery
Firing Range
Max range of Secondary Guns
4.00 km
Sigma
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Shell grouping of secondary guns
1.00
102 mm 12x1
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Torpedoes
4x2
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Reload Time
Reload Time
47.0 s
Firing Range
Firing Range
8.00 km
Max Damage
Max Damage
9 067
Torpedo Speed
Torpedo Speed
51 kt
Detectability Range
Torpedo Detection Range
1.0 km
Reaction Time
Max Damage
7.54 s
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