Parameters
Survivability
Hitpoints
Hitpoints
13 100
Effective Hitpoints
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Total hitpoints including healing from Repair Party
13 100
Armor
Armor Range
10-19 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
37.0 kt
Turning Circle
Turning Circle
510 m
Rudder Shift Time
Rudder Shift Time
2.7 s
Anti-Air Defense
Max Range
Max range AA
3.2 km
Max DPS
Max DPS of AA guns
44
13 mm 2x1
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13 mm 2x2
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37 mm 4x1
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76 mm 2x1
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Concealment
Sea Detectability
Sea Detectability
6.1 km
Air Detectability
Air Detectability
3.2 km
Smoke Firing
Visiblity while firing guns in smoke
2.5 km
Armament
Main Battery
130 mm 4x1
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Firing Range
Range of Main Battery Guns
10.2 km
Reload Time
Reload Time
5.3 s
Rate of Fire
Salvos per minute
11.32
RPM
Rounds per minute
45.3
Traverse Speed
Speed of turret traverse
5.00 º/s
180º Turn Time
Time to rotate 180º
36.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 900
Alpha Strike
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Maximum damage from a full HE salvo
7 600
DPM
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Maxmium damage from a minute of continued HE salvos
86 038
Fire Chance
Chance of fire from HE shell
9%
Fires Per Minute
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Fires set in a minute of firing
3.56
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 500
Alpha Strike
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Maximum damage from a full AP salvo
10 000
DPM
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Maxmium damage from a minute of continued AP salvos
113 208
Overmatch
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Maximum armor at which ricochet is ignored
10 mm
Threshold
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Minimum amount of armor to activate fuse
22 mm
Torpedoes
2x3
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Reload Time
Reload Time
69.0 s
Firing Range
Firing Range
8.00 km
Max Damage
Max Damage
14 400
Torpedo Speed
Torpedo Speed
55 kt
Detectability Range
Torpedo Detection Range
1.1 km
Reaction Time
Max Damage
7.69 s