Parameters
Survivability
Hitpoints
Hitpoints
11 700
Effective Hitpoints
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Total hitpoints including healing from Repair Party
11 700
Armor
Armor Range
6-20 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
36.5 kt
Turning Circle
Turning Circle
580 m
Rudder Shift Time
Rudder Shift Time
2.3 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
37
25 mm 4x1
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25 mm 2x2
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127 mm 2x2
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Concealment
Sea Detectability
Sea Detectability
6.5 km
Air Detectability
Air Detectability
3.2 km
Smoke Firing
Visiblity while firing guns in smoke
2.4 km
Armament
Main Battery
127 mm 2x2/1x1
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Firing Range
Range of Main Battery Guns
10.6 km
Reload Time
Reload Time
6.0 s
Rate of Fire
Salvos per minute
10.00
RPM
Rounds per minute
50.0
Traverse Speed
Speed of turret traverse
7.00 º/s
180º Turn Time
Time to rotate 180º
25.7 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 800
Alpha Strike
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Maximum damage from a full HE salvo
9 000
DPM
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Maxmium damage from a minute of continued HE salvos
90 000
Fire Chance
Chance of fire from HE shell
7%
Fires Per Minute
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Fires set in a minute of firing
3.04
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 200
Alpha Strike
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Maximum damage from a full AP salvo
11 000
DPM
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Maxmium damage from a minute of continued AP salvos
110 000
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
21 mm
Torpedoes
2x3
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Reload Time
Reload Time
76.0 s
Firing Range
Firing Range
10.00 km
Max Damage
Max Damage
16 267
Torpedo Speed
Torpedo Speed
59 kt
Detectability Range
Torpedo Detection Range
1.5 km
Reaction Time
Max Damage
9.78 s