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Parameters

Survivability
Hitpoints
Hitpoints
11 700
Effective Hitpoints
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Total hitpoints including healing from Repair Party
11 700
Armor
Armor Range
6-20 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
36.5 kt
Turning Circle
Turning Circle
580 m
Rudder Shift Time
Rudder Shift Time
2.3 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
37
25 mm 4x1
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DPS
Damage Per Second
7
Range
Range
3.1 km
25 mm 2x2
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DPS
Damage Per Second
10
Range
Range
3.1 km
127 mm 2x2
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DPS
Damage Per Second
20
Range
Range
5.0 km
Concealment
Sea Detectability
Sea Detectability
6.5 km
Air Detectability
Air Detectability
3.2 km
Smoke Firing
Visiblity while firing guns in smoke
2.4 km
Armament
Main Battery
127 mm 2x2/1x1
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Firing Range
Range of Main Battery Guns
10.6 km
Reload Time
Reload Time
6.0 s
Rate of Fire
Salvos per minute
10.00
RPM
Rounds per minute
50.0
Traverse Speed
Speed of turret traverse
7.00 º/s
180º Turn Time
Time to rotate 180º
25.7 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 800
Alpha Strike
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Maximum damage from a full HE salvo
9 000
DPM
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Maxmium damage from a minute of continued HE salvos
90 000
Fire Chance
Chance of fire from HE shell
7%
Fires Per Minute
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Fires set in a minute of firing
3.04
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 200
Alpha Strike
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Maximum damage from a full AP salvo
11 000
DPM
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Maxmium damage from a minute of continued AP salvos
110 000
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
21 mm
Torpedoes
2x3
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Reload Time
Reload Time
76.0 s
Firing Range
Firing Range
10.00 km
Max Damage
Max Damage
16 267
Torpedo Speed
Torpedo Speed
59 kt
Detectability Range
Torpedo Detection Range
1.5 km
Reaction Time
Max Damage
9.78 s