Parameters
Survivability
Hitpoints
Hitpoints
20 200
Effective Hitpoints
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Total hitpoints including healing from Repair Party
20 200
Armor
Armor Range
10-20 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
43.5 kt
Turning Circle
Turning Circle
730 m
Rudder Shift Time
Rudder Shift Time
6.6 s
Anti-Air Defense
Max Range
Max range AA
3.5 km
Max DPS
Max DPS of AA guns
38
4x2 13.2 mm
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2x2 37 mm
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Concealment
Sea Detectability
Sea Detectability
7.0 km
Air Detectability
Air Detectability
3.5 km
Smoke Firing
Visiblity while firing guns in smoke
2.8 km
Armament
Main Battery
139 mm 4x2
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Firing Range
Range of Main Battery Guns
11.0 km
Reload Time
Reload Time
8.0 s
Rate of Fire
Salvos per minute
7.50
RPM
Rounds per minute
60.0
Traverse Speed
Speed of turret traverse
10.00 º/s
180º Turn Time
Time to rotate 180º
18.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 000
Alpha Strike
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Maximum damage from a full HE salvo
16 000
DPM
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Maxmium damage from a minute of continued HE salvos
120 000
Fire Chance
Chance of fire from HE shell
10%
Fires Per Minute
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Fires set in a minute of firing
4.27
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 700
Alpha Strike
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Maximum damage from a full AP salvo
21 600
DPM
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Maxmium damage from a minute of continued AP salvos
162 000
Overmatch
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Maximum armor at which ricochet is ignored
10 mm
Threshold
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Minimum amount of armor to activate fuse
23 mm
Torpedoes
2x3/2x2
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Reload Time
Reload Time
77.0 s
Firing Range
Firing Range
6.00 km
Max Damage
Max Damage
17 200
Torpedo Speed
Torpedo Speed
75 kt
Detectability Range
Torpedo Detection Range
1.8 km
Reaction Time
Max Damage
9.23 s