Parameters
Survivability
Hitpoints
Hitpoints
26 800
Effective Hitpoints
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Total hitpoints including healing from Repair Party
26 800
Armor
Armor Range
6-76 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
34.0 kt
Turning Circle
Turning Circle
600 m
Rudder Shift Time
Rudder Shift Time
5.7 s
Anti-Air Defense
Max Range
Max range AA
3.1 km
Max DPS
Max DPS of AA guns
69
13 mm 4x1
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28 mm 8x4
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Concealment
Sea Detectability
Sea Detectability
11.1 km
Air Detectability
Air Detectability
6.7 km
Smoke Firing
Visiblity while firing guns in smoke
5.1 km
Armament
Main Battery
152 mm 8x1/2x2
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Firing Range
Range of Main Battery Guns
13.4 km
Reload Time
Reload Time
7.0 s
Rate of Fire
Salvos per minute
8.57
RPM
Rounds per minute
68.6
Traverse Speed
Speed of turret traverse
10.00 º/s
180º Turn Time
Time to rotate 180º
18.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 200
Alpha Strike
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Maximum damage from a full HE salvo
17 600
DPM
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Maxmium damage from a minute of continued HE salvos
150 857
Fire Chance
Chance of fire from HE shell
12%
Fires Per Minute
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Fires set in a minute of firing
5.49
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
3 100
Alpha Strike
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Maximum damage from a full AP salvo
24 800
DPM
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Maxmium damage from a minute of continued AP salvos
212 571
Overmatch
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Maximum armor at which ricochet is ignored
11 mm
Threshold
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Minimum amount of armor to activate fuse
25 mm
Torpedoes
4x3
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Reload Time
Reload Time
44.0 s
Firing Range
Firing Range
5.50 km
Max Damage
Max Damage
11 733
Torpedo Speed
Torpedo Speed
56 kt
Detectability Range
Torpedo Detection Range
1.1 km
Reaction Time
Max Damage
7.55 s