Parameters
Survivability
Hitpoints
Hitpoints
63 900
Effective Hitpoints
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Total hitpoints including healing from Repair Party
90 738
Armor
Armor Range
19-380 mm
Torpedo Reduction
Torpedo damage reduction
25%
Maneuverability
Max Speed
Max Speed
32.0 kt
Turning Circle
Turning Circle
840 m
Rudder Shift Time
Rudder Shift Time
15.4 s
Anti-Air Defense
Max Range
Max range AA
4.5 km
Max DPS
Max DPS of AA guns
287
12x2 30 mm
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10x2 105 mm
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Concealment
Sea Detectability
Sea Detectability
15.4 km
Air Detectability
Air Detectability
12.3 km
Smoke Firing
Visiblity while firing guns in smoke
14.8 km
Armament
Main Battery
406 mm 4x2
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Firing Range
Range of Main Battery Guns
17.0 km
Reload Time
Reload Time
32.0 s
Rate of Fire
Salvos per minute
1.88
RPM
Rounds per minute
15.0
Traverse Speed
Speed of turret traverse
6.00 º/s
180º Turn Time
Time to rotate 180º
30.0 s
Sigma*
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Shell Grouping - *may be inaccurate
1.70
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
4 800
Alpha Strike
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Maximum damage from a full HE salvo
38 400
DPM
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Maxmium damage from a minute of continued HE salvos
72 000
Fire Chance
Chance of fire from HE shell
38%
Fires Per Minute
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Fires set in a minute of firing
1.83
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
11 500
Alpha Strike
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Maximum damage from a full AP salvo
92 000
DPM
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Maxmium damage from a minute of continued AP salvos
172 500
Overmatch
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Maximum armor at which ricochet is ignored
29 mm
Threshold
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Minimum amount of armor to activate fuse
67 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
7.50 km
Sigma
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Shell grouping of secondary guns
1.00
105 mm 10x2
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150 mm 6x2
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Torpedoes
2x4
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Reload Time
Reload Time
140.0 s
Firing Range
Firing Range
7.50 km
Max Damage
Max Damage
16 533
Torpedo Speed
Torpedo Speed
56 kt
Detectability Range
Torpedo Detection Range
1.2 km
Reaction Time
Max Damage
8.24 s