Parameters
Survivability
Hitpoints
Hitpoints
43 000
Effective Hitpoints
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Total hitpoints including healing from Repair Party
55 040
Armor
Armor Range
16-210 mm
Torpedo Reduction
Torpedo damage reduction
16%
Maneuverability
Max Speed
Max Speed
34.5 kt
Turning Circle
Turning Circle
890 m
Rudder Shift Time
Rudder Shift Time
10.5 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
280
25 mm 4x4
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45 mm 8x2
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100 mm 8x2
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Concealment
Sea Detectability
Sea Detectability
13.3 km
Air Detectability
Air Detectability
8.4 km
Smoke Firing
Visiblity while firing guns in smoke
7.8 km
Armament
Main Battery
180 mm 3x3
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Firing Range
Range of Main Battery Guns
16.0 km
Reload Time
Reload Time
10.0 s
Rate of Fire
Salvos per minute
6.00
RPM
Rounds per minute
54.0
Traverse Speed
Speed of turret traverse
8.18 º/s
180º Turn Time
Time to rotate 180º
22.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 500
Alpha Strike
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Maximum damage from a full HE salvo
22 500
DPM
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Maxmium damage from a minute of continued HE salvos
135 000
Fire Chance
Chance of fire from HE shell
13%
Fires Per Minute
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Fires set in a minute of firing
4.29
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
4 550
Alpha Strike
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Maximum damage from a full AP salvo
40 950
DPM
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Maxmium damage from a minute of continued AP salvos
245 700
Overmatch
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Maximum armor at which ricochet is ignored
13 mm
Threshold
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Minimum amount of armor to activate fuse
30 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
5.00 km
Sigma
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Shell grouping of secondary guns
1.00
100 mm 8x2
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Torpedoes
2x5
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Reload Time
Reload Time
131.0 s
Firing Range
Firing Range
8.00 km
Max Damage
Max Damage
14 400
Torpedo Speed
Torpedo Speed
55 kt
Detectability Range
Torpedo Detection Range
1.1 km
Reaction Time
Max Damage
7.69 s