Parameters
Survivability
Hitpoints
Hitpoints
59 000
Effective Hitpoints
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Total hitpoints including healing from Repair Party
83 780
Armor
Armor Range
16-330 mm
Torpedo Reduction
Torpedo damage reduction
13%
Maneuverability
Max Speed
Max Speed
29.9 kt
Turning Circle
Turning Circle
840 m
Rudder Shift Time
Rudder Shift Time
14.3 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
311
26x1 20 mm
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20x2 20mm
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3x4 / 1x8 40 mm
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4x1 114 mm
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Concealment
Sea Detectability
Sea Detectability
14.1 km
Air Detectability
Air Detectability
11.3 km
Smoke Firing
Visiblity while firing guns in smoke
12.9 km
Armament
Main Battery
381 mm 3x2
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Firing Range
Range of Main Battery Guns
15.8 km
Reload Time
Reload Time
24.0 s
Rate of Fire
Salvos per minute
2.50
RPM
Rounds per minute
15.0
Traverse Speed
Speed of turret traverse
4.00 º/s
180º Turn Time
Time to rotate 180º
45.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
5 350
Alpha Strike
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Maximum damage from a full HE salvo
32 100
DPM
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Maxmium damage from a minute of continued HE salvos
80 250
Fire Chance
Chance of fire from HE shell
–
Fires Per Minute
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Fires set in a minute of firing
–
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
12 000
Alpha Strike
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Maximum damage from a full AP salvo
72 000
DPM
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Maxmium damage from a minute of continued AP salvos
180 000
Overmatch
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Maximum armor at which ricochet is ignored
27 mm
Threshold
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Minimum amount of armor to activate fuse
63 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
5.00 km
Sigma
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Shell grouping of secondary guns
1.00
114 mm 4x2
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Torpedoes
8x1
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Reload Time
Reload Time
95.0 s
Firing Range
Firing Range
10.50 km
Max Damage
Max Damage
15 867
Torpedo Speed
Torpedo Speed
61 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
8.20 s