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Parameters
Survivability
Hitpoints
Hitpoints
9 100
Effective Hitpoints
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Total hitpoints including healing from Repair Party
9 100
Armor
Armor Range
6-13 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
34.0 kt
Turning Circle
Turning Circle
520 m
Rudder Shift Time
Rudder Shift Time
2.7 s
Anti-Air Defense
Max Range
Max range AA
2.0 km
Max DPS
Max DPS of AA guns
5
37 mm 2x1
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Concealment
Sea Detectability
Sea Detectability
5.4 km
Air Detectability
Air Detectability
2.8 km
Smoke Firing
Visiblity while firing guns in smoke
2.0 km
Armament
Main Battery
102 mm 4x1
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Firing Range
Range of Main Battery Guns
8.6 km
Reload Time
Reload Time
7.0 s
Rate of Fire
Salvos per minute
8.57
RPM
Rounds per minute
34.3
Traverse Speed
Speed of turret traverse
11.46 º/s
180º Turn Time
Time to rotate 180º
15.7 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 500
Alpha Strike
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Maximum damage from a full HE salvo
6 000
DPM
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Maxmium damage from a minute of continued HE salvos
51 429
Fire Chance
Chance of fire from HE shell
6%
Fires Per Minute
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Fires set in a minute of firing
1.88
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
1 700
Alpha Strike
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Maximum damage from a full AP salvo
6 800
DPM
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Maxmium damage from a minute of continued AP salvos
58 286
Overmatch
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Maximum armor at which ricochet is ignored
8 mm
Threshold
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Minimum amount of armor to activate fuse
17 mm
Torpedoes
4x2
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Reload Time
Reload Time
23.0 s
Firing Range
Firing Range
4.60 km
Max Damage
Max Damage
6 033
Torpedo Speed
Torpedo Speed
54 kt
Detectability Range
Torpedo Detection Range
0.9 km
Reaction Time
Max Damage
6.41 s
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