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Parameters
Survivability
Hitpoints
Hitpoints
55 000
Effective Hitpoints
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Total hitpoints including healing from Repair Party
70 400
Armor
Armor Range
16-360 mm
Torpedo Reduction
Torpedo damage reduction
22%
Maneuverability
Max Speed
Max Speed
33.5 kt
Turning Circle
Turning Circle
880 m
Rudder Shift Time
Rudder Shift Time
14.0 s
Anti-Air Defense
Max Range
Max range AA
5.2 km
Max DPS
Max DPS of AA guns
354
20 mm 12x4
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55 mm 8x2
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128 mm 7x2
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Concealment
Sea Detectability
Sea Detectability
13.0 km
Air Detectability
Air Detectability
8.2 km
Smoke Firing
Visiblity while firing guns in smoke
12.5 km
Armament
Main Battery
380 mm 3x2
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Firing Range
Range of Main Battery Guns
16.2 km
Reload Time
Reload Time
26.0 s
Rate of Fire
Salvos per minute
2.31
RPM
Rounds per minute
13.8
Traverse Speed
Speed of turret traverse
5.00 º/s
180º Turn Time
Time to rotate 180º
36.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
4 400
Alpha Strike
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Maximum damage from a full HE salvo
26 400
DPM
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Maxmium damage from a minute of continued HE salvos
60 923
Fire Chance
Chance of fire from HE shell
34%
Fires Per Minute
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Fires set in a minute of firing
2.12
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
11 600
Alpha Strike
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Maximum damage from a full AP salvo
69 600
DPM
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Maxmium damage from a minute of continued AP salvos
160 615
Overmatch
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Maximum armor at which ricochet is ignored
27 mm
Threshold
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Minimum amount of armor to activate fuse
63 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
5.00 km
Sigma
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Shell grouping of secondary guns
1.00
128 mm 7x2
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Torpedoes
2x4
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Reload Time
Reload Time
90.0 s
Firing Range
Firing Range
6.00 km
Max Damage
Max Damage
13 700
Torpedo Speed
Torpedo Speed
65 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
7.69 s
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