Parameters
Survivability
Hitpoints
Hitpoints
13 000
Effective Hitpoints
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Total hitpoints including healing from Repair Party
16 640
Armor
Armor Range
6-16 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
35.0 kt
Turning Circle
Turning Circle
610 m
Rudder Shift Time
Rudder Shift Time
3.2 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
88
4x2 25 mm
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3x1 40 mm
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2x2 120 mm
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Concealment
Sea Detectability
Sea Detectability
6.8 km
Air Detectability
Air Detectability
3.4 km
Smoke Firing
Visiblity while firing guns in smoke
2.4 km
Armament
Main Battery
120 mm 2x2
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Firing Range
Range of Main Battery Guns
10.7 km
Reload Time
Reload Time
3.2 s
Rate of Fire
Salvos per minute
18.75
RPM
Rounds per minute
75.0
Traverse Speed
Speed of turret traverse
10.00 º/s
180º Turn Time
Time to rotate 180º
18.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 700
Alpha Strike
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Maximum damage from a full HE salvo
6 800
DPM
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Maxmium damage from a minute of continued HE salvos
127 500
Fire Chance
Chance of fire from HE shell
7%
Fires Per Minute
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Fires set in a minute of firing
4.72
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 150
Alpha Strike
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Maximum damage from a full AP salvo
8 600
DPM
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Maxmium damage from a minute of continued AP salvos
161 250
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
20 mm
Torpedoes
2x3
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Reload Time
Reload Time
55.0 s
Firing Range
Firing Range
12.00 km
Max Damage
Max Damage
7 533
Torpedo Speed
Torpedo Speed
76 kt
Detectability Range
Torpedo Detection Range
1.4 km
Reaction Time
Max Damage
7.09 s