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Parameters

Survivability
Hitpoints
Hitpoints
18 500
Effective Hitpoints
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Total hitpoints including healing from Repair Party
23 680
Armor
Armor Range
6-20 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
35.0 kt
Turning Circle
Turning Circle
660 m
Rudder Shift Time
Rudder Shift Time
4.3 s
Anti-Air Defense
Max Range
Max range AA
5.2 km
Max DPS
Max DPS of AA guns
329
6x1 40 mm
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DPS
Damage Per Second
157
Range
Range
3.5 km
1x2 57 mm
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DPS
Damage Per Second
50
Range
Range
4.0 km
2x2 120 mm
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DPS
Damage Per Second
122
Range
Range
5.2 km
Concealment
Sea Detectability
Sea Detectability
7.0 km
Air Detectability
Air Detectability
3.5 km
Smoke Firing
Visiblity while firing guns in smoke
2.5 km
Armament
Main Battery
120 mm 2x2
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Firing Range
Range of Main Battery Guns
11.0 km
Reload Time
Reload Time
2.1 s
Rate of Fire
Salvos per minute
28.57
RPM
Rounds per minute
114.3
Traverse Speed
Speed of turret traverse
25.00 º/s
180º Turn Time
Time to rotate 180º
7.2 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 750
Alpha Strike
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Maximum damage from a full HE salvo
7 000
DPM
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Maxmium damage from a minute of continued HE salvos
200 000
Fire Chance
Chance of fire from HE shell
8%
Fires Per Minute
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Fires set in a minute of firing
8.10
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 100
Alpha Strike
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Maximum damage from a full AP salvo
8 400
DPM
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Maxmium damage from a minute of continued AP salvos
240 000
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
20 mm
Torpedoes
1x3 / 1x5
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Reload Time
Reload Time
90.0 s
Firing Range
Firing Range
13.50 km
Max Damage
Max Damage
10 700
Torpedo Speed
Torpedo Speed
86 kt
Detectability Range
Torpedo Detection Range
1.8 km
Reaction Time
Max Damage
8.05 s