Parameters
Survivability
Hitpoints
Hitpoints
14 700
Effective Hitpoints
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Total hitpoints including healing from Repair Party
14 700
Armor
Armor Range
8-16 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
35.0 kt
Turning Circle
Turning Circle
600 m
Rudder Shift Time
Rudder Shift Time
3.6 s
Anti-Air Defense
Max Range
Max range AA
3.5 km
Max DPS
Max DPS of AA guns
45
20 mm 4x4
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37 mm 2x2
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Concealment
Sea Detectability
Sea Detectability
6.3 km
Air Detectability
Air Detectability
3.2 km
Smoke Firing
Visiblity while firing guns in smoke
2.4 km
Armament
Main Battery
128 mm 4x1
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Firing Range
Range of Main Battery Guns
10.3 km
Reload Time
Reload Time
4.0 s
Rate of Fire
Salvos per minute
15.00
RPM
Rounds per minute
60.0
Traverse Speed
Speed of turret traverse
8.00 º/s
180º Turn Time
Time to rotate 180º
22.5 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 500
Alpha Strike
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Maximum damage from a full HE salvo
6 000
DPM
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Maxmium damage from a minute of continued HE salvos
90 000
Fire Chance
Chance of fire from HE shell
6%
Fires Per Minute
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Fires set in a minute of firing
3.29
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
3 000
Alpha Strike
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Maximum damage from a full AP salvo
12 000
DPM
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Maxmium damage from a minute of continued AP salvos
180 000
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
22 mm
Torpedoes
2x4
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Reload Time
Reload Time
68.0 s
Firing Range
Firing Range
8.00 km
Max Damage
Max Damage
13 700
Torpedo Speed
Torpedo Speed
65 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
7.69 s