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Parameters

Survivability
Hitpoints
Hitpoints
17 700
Effective Hitpoints
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Total hitpoints including healing from Repair Party
17 700
Armor
Armor Range
6-63 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
32.5 kt
Turning Circle
Turning Circle
560 m
Rudder Shift Time
Rudder Shift Time
4.0 s
Anti-Air Defense
Max Range
Max range AA
3.0 km
Max DPS
Max DPS of AA guns
4
7 mm 2x1
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DPS
Damage Per Second
2
Range
Range
1.0 km
76 mm 1x1
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DPS
Damage Per Second
2
Range
Range
3.0 km
Concealment
Sea Detectability
Sea Detectability
8.5 km
Air Detectability
Air Detectability
5.1 km
Smoke Firing
Visiblity while firing guns in smoke
3.5 km
Armament
Main Battery
140 mm 4x1
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Firing Range
Range of Main Battery Guns
11.1 km
Reload Time
Reload Time
6.0 s
Rate of Fire
Salvos per minute
10.00
RPM
Rounds per minute
40.0
Traverse Speed
Speed of turret traverse
8.49 º/s
180º Turn Time
Time to rotate 180º
21.2 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
2 400
Alpha Strike
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Maximum damage from a full HE salvo
9 600
DPM
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Maxmium damage from a minute of continued HE salvos
96 000
Fire Chance
Chance of fire from HE shell
10%
Fires Per Minute
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Fires set in a minute of firing
3.44
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 700
Alpha Strike
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Maximum damage from a full AP salvo
10 800
DPM
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Maxmium damage from a minute of continued AP salvos
108 000
Overmatch
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Maximum armor at which ricochet is ignored
10 mm
Threshold
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Minimum amount of armor to activate fuse
24 mm
Torpedoes
2x3
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Reload Time
Reload Time
58.0 s
Firing Range
Firing Range
7.00 km
Max Damage
Max Damage
9 067
Torpedo Speed
Torpedo Speed
57 kt
Detectability Range
Torpedo Detection Range
1.2 km
Reaction Time
Max Damage
8.10 s