Parameters
Survivability
Hitpoints
Hitpoints
12 100
Effective Hitpoints
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Total hitpoints including healing from Repair Party
15 488
Armor
Armor Range
7-16 mm
Torpedo Reduction
Torpedo damage reduction
0%
Maneuverability
Max Speed
Max Speed
38.0 kt
Turning Circle
Turning Circle
590 m
Rudder Shift Time
Rudder Shift Time
3.0 s
Anti-Air Defense
Max Range
Max range AA
3.5 km
Max DPS
Max DPS of AA guns
30
2x1 20 mm
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3x1 40 mm
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Concealment
Sea Detectability
Sea Detectability
6.6 km
Air Detectability
Air Detectability
3.2 km
Smoke Firing
Visiblity while firing guns in smoke
2.3 km
Armament
Main Battery
120 mm 3x2
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Firing Range
Range of Main Battery Guns
10.4 km
Reload Time
Reload Time
7.5 s
Rate of Fire
Salvos per minute
8.00
RPM
Rounds per minute
48.0
Traverse Speed
Speed of turret traverse
8.00 º/s
180º Turn Time
Time to rotate 180º
22.5 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
1 600
Alpha Strike
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Maximum damage from a full HE salvo
9 600
DPM
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Maxmium damage from a minute of continued HE salvos
76 800
Fire Chance
Chance of fire from HE shell
7%
Fires Per Minute
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Fires set in a minute of firing
2.82
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
2 200
Alpha Strike
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Maximum damage from a full AP salvo
13 200
DPM
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Maxmium damage from a minute of continued AP salvos
105 600
Overmatch
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Maximum armor at which ricochet is ignored
9 mm
Threshold
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Minimum amount of armor to activate fuse
20 mm
Torpedoes
2x3
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Reload Time
Reload Time
59.0 s
Firing Range
Firing Range
10.00 km
Max Damage
Max Damage
7 533
Torpedo Speed
Torpedo Speed
65 kt
Detectability Range
Torpedo Detection Range
1.4 km
Reaction Time
Max Damage
8.28 s