Image of Yorck from World of Warships
Germany
Germany
Cruiser
Cruiser
VI Yorck
dashboard
Overview
speed
Parameters
trophy
Records
reviews
Reviews
compare_arrows
Peer Comparision
construction
Builds
account_tree
Tech Tree
home_repair_service
Consumables
speed

Parameters

Survivability
Hitpoints
Hitpoints
32 600
Effective Hitpoints
help
Total hitpoints including healing from Repair Party
32 600
Armor
Armor Range
13-180 mm
Torpedo Reduction
Torpedo damage reduction
10%
Maneuverability
Max Speed
Max Speed
32.0 kt
Turning Circle
Turning Circle
650 m
Rudder Shift Time
Rudder Shift Time
8.1 s
Anti-Air Defense
Max Range
Max range AA
4.0 km
Max DPS
Max DPS of AA guns
132
20 mm 10x1
arrow_drop_down
DPS
Damage Per Second
30
Range
Range
2.0 km
20 mm 6x2
arrow_drop_down
DPS
Damage Per Second
25
Range
Range
2.0 km
40 mm 6x1
arrow_drop_down
DPS
Damage Per Second
45
Range
Range
3.5 km
88 mm 4x2
arrow_drop_down
DPS
Damage Per Second
32
Range
Range
4.0 km
Concealment
Sea Detectability
Sea Detectability
13.0 km
Air Detectability
Air Detectability
7.8 km
Smoke Firing
Visiblity while firing guns in smoke
7.6 km
Armament
Main Battery
210 mm 4x2
arrow_drop_down
Firing Range
Range of Main Battery Guns
15.2 km
Reload Time
Reload Time
12.0 s
Rate of Fire
Salvos per minute
5.00
RPM
Rounds per minute
40.0
Traverse Speed
Speed of turret traverse
5.20 º/s
180º Turn Time
Time to rotate 180º
34.6 s
Sigma*
help
Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
arrow_drop_down
Max Damage
HE Shell Damage
2 900
Alpha Strike
help
Maximum damage from a full HE salvo
23 200
DPM
help
Maxmium damage from a minute of continued HE salvos
116 000
Fire Chance
Chance of fire from HE shell
12%
Fires Per Minute
help
Fires set in a minute of firing
3.20
Armor Piercing Shell
AP Shell
arrow_drop_down
Max Damage
AP Shell Damage
5 500
Alpha Strike
help
Maximum damage from a full AP salvo
44 000
DPM
help
Maxmium damage from a minute of continued AP salvos
220 000
Overmatch
help
Maximum armor at which ricochet is ignored
15 mm
Threshold
help
Minimum amount of armor to activate fuse
35 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
4.50 km
Sigma
help
Shell grouping of secondary guns
1.00
88 mm 4x2
arrow_drop_down
Reload Time
Reload Time
4.0 s
Max Damage
Shell damage
1 000
Fire Chance
Fire Chance
4%
Torpedoes
4x3
arrow_drop_down
Reload Time
Reload Time
68.0 s
Firing Range
Firing Range
6.00 km
Max Damage
Max Damage
13 700
Torpedo Speed
Torpedo Speed
64 kt
Detectability Range
Torpedo Detection Range
1.3 km
Reaction Time
Max Damage
7.81 s