Parameters
Survivability
Hitpoints
Hitpoints
61 800
Effective Hitpoints
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Total hitpoints including healing from Repair Party
92 947
Armor
Armor Range
13-205 mm
Torpedo Reduction
Torpedo damage reduction
19%
Maneuverability
Max Speed
Max Speed
34.0 kt
Turning Circle
Turning Circle
920 m
Rudder Shift Time
Rudder Shift Time
13.9 s
Anti-Air Defense
Max Range
Max range AA
5.0 km
Max DPS
Max DPS of AA guns
474
24x1 25 mm
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20x3 25 mm
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12x2 40 mm
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8x2 100 mm
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Concealment
Sea Detectability
Sea Detectability
13.1 km
Air Detectability
Air Detectability
7.8 km
Smoke Firing
Visiblity while firing guns in smoke
10.1 km
Armament
Main Battery
310 mm 3x3
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Firing Range
Range of Main Battery Guns
15.8 km
Reload Time
Reload Time
18.5 s
Rate of Fire
Salvos per minute
3.24
RPM
Rounds per minute
29.2
Traverse Speed
Speed of turret traverse
5.00 º/s
180º Turn Time
Time to rotate 180º
36.0 s
Sigma*
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Shell Grouping - *may be inaccurate
2.00
High Explosive Shell
HE Shell
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Max Damage
HE Shell Damage
5 100
Alpha Strike
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Maximum damage from a full HE salvo
45 900
DPM
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Maxmium damage from a minute of continued HE salvos
148 865
Fire Chance
Chance of fire from HE shell
27%
Fires Per Minute
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Fires set in a minute of firing
3.05
Armor Piercing Shell
AP Shell
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Max Damage
AP Shell Damage
8 650
Alpha Strike
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Maximum damage from a full AP salvo
77 850
DPM
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Maxmium damage from a minute of continued AP salvos
252 486
Overmatch
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Maximum armor at which ricochet is ignored
22 mm
Threshold
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Minimum amount of armor to activate fuse
51 mm
Secondary Battery
Firing Range
Max range of Secondary Guns
5.00 km
Sigma
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Shell grouping of secondary guns
1.00
100 mm 8x2
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Torpedoes
4x4
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Reload Time
Reload Time
171.0 s
Firing Range
Firing Range
12.00 km
Max Damage
Max Damage
23 767
Torpedo Speed
Torpedo Speed
67 kt
Detectability Range
Torpedo Detection Range
1.7 km
Reaction Time
Max Damage
9.76 s