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Tech Tree
British CruisersI Weymouth
II Caledon
III Danae
IV Emerald
V Leander
VI Fiji
VII Edinburgh
VIII Neptune
Overview
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41Builds Submitted
10Reviews Submitted
18Records Submitted
Aug 2020Added to WoWS Builds
The most powerful light cruiser in the Royal Navy during World War II. Outrivaled most other same-type ships in terms of armor protection. She inherited powerful main guns from her predecessors. Among other Royal Navy cruisers of the 1930s, Edinburgh carried more powerful AA weapons.
Edinburgh Stats
Survivability
Armament
Air Defense
Maneuverability
Detectability
Edinburgh Records
Damage239 525
Blind_insanity
Feb 2022Base XP5 225
TheSailingChicken
Oct 2021Damage Records
Base XP Records
Edinburgh Reviews
Power4.30
Fun4.90
Learning Curve3.10
Skill Ceiling4.00
Utility4.60
Shovel
Power4
Fun5
Learning Curve2
Skill Ceiling2
Utility5
Shovel
Power4
Fun5
Learning Curve4
Skill Ceiling3
Utility5
HairyBint
Power5
Fun5
Learning Curve3
Skill Ceiling4
Utility5
Cxrive
Power4
Fun5
Learning Curve4
Skill Ceiling4
Utility4
lx_sn1p3z_
Power4
Fun5
Learning Curve3
Skill Ceiling4
Utility4
Peer Comparison
Tier VII CruisersEdinburgh Builds
Community submitted commander builds16
Infinite smoke cruiserAnonymous
Invalid Date5
HKC EdinBruhD-ribz
Invalid Date5
Trying to make stealth radar attempt n.4WgNerfSpotterPlanePls
Invalid Date4
One Trick (A)PonySenatusSum
Invalid Date4
AA Flak Support Cruiser EddJacen Dex
Invalid Date2
Fast EdinburghJb431
Invalid Date2
Hybridish EdinburghOrayzeVampire
Invalid Date2
iron rainkonsy
Invalid Date2
stealthy EdinburghDr cringe6750
Invalid Date1
AL EdinburghShadyNinja987
Invalid DateEdinburgh Consumables
Slot 1
Damage Control Party
- Charges
- ∞
- Cooldown
- 60 s
- Duration
- 5 s
Slot 2
Repair Party
- Charges
- 2
- Cooldown
- 60 s
- Duration
- 20 s
- Health per second
- 2.00%
Slot 3
Sonar
- Charges
- 2
- Cooldown
- 180 s
- Duration
- 96 s
- Ship Detection
- 4.4 km
- Torpedo Detection
- 3.1 km
Defensive AA Fire
- Charges
- 2
- Cooldown
- 150 s
- Duration
- 40 s
- AA Damage Boost
- 200%
Slot 4
Smoke Generator
- Charges
- 2
- Cooldown
- 240 s
- Duration
- 15 s
- Dispersion Time
- 106.0 s
Catapult Fighter
- Charges
- 3
- Cooldown
- 80 s
- Duration
- 100 s
Radar
- Charges
- 2
- Cooldown
- 180 s
- Duration
- 30 s
- Radar Range
- 9.0 km
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