VIII Flying Dutchman

Overview

Class
Cruiser
Tier
VIIIEight
Type
Premium
Added
Jun 2026

Statistics

Survivability
Hitpoints
44,900
Effective HP
80,820
Armor
13-102mm
Torpedo Protection
13%
Armament
Main Battery
Main Battery
152 mm 4x3
Range
16.00 km
Reload Time
6.5 s
Turret Turn Time
18.0 s
Gun Traverse Speed
10.0°/s
Sigma
2.05
HE Damage
-
AP Damage
3,000
Overmatch
10 mm
AP Alpha Strike
36,000
AP DPM
332,280
Secondary Battery
Secondary Range
5.00 km
Battery 1
114 mm 6x2
Reload
3.0 s
Damage
1,600
Fire Chance
7.0%
Aircraft
Airstrike
Hitpoints
2,000
Max Speed
234.0 kt
Restoration
55
Detectability
9.00 km
Squardon Size
6
Attack Unit Size
6
Bombs per Plane
4
Bombs per Attack Flight
24
Bomb Damage
5,800
Bomb Fire Chance
33.0%
Bomb Armor Penetration
34 mm
Air Defense
AA Max DPS
369
AA Max Range
6.00 km
AA Mount 1
6x2 114 mm
AA DPS 1
110
AA Range 1
5.00 km
AA Mount 2
10x2 40 mm
AA DPS 2
369
AA Range 2
3.50 km
AA Mount 3
14x2 20 mm
AA DPS 3
140
AA Range 3
2.00 km
aa_4_name
4x3 152 mm
aa_4_dps
88
AA Range 4
6.00 km
Maneuverability
Maximum Speed
33.5 kt
Turning Circle
790 m
Rudder Shift Time
10.8 s
Detectability
Surface Detectability
12.50 km
Air Detectability
10.60 km
Firing in Smoke Penalty
6.00 km

About this ship

Once just another merchant vessel, the Flying Dutchman was remade under Cornelis van der Windt's command into a hunter of the seas. For years, she has carried him across hostile waters and brought him home again.