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Rhode Island
Rhode Island
Nation
Tier
Legendary
Peer
Legendary Battleships
Type
Premium

Overview

3Builds Submitted
2Reviews Submitted
4Records Submitted
Dec 2025Added to WoWS Builds

A battleship based on a 1938 "fast battleship" design variant, featuring an alternative armament configuration. The ship's main battery consists of twelve 356 mm guns housed in quadruple-gun turrets, initially planned for use on North Carolina-class battleships in 1937.

Rhode Island Stats

Survivability
Hitpoints87,500
Effective HP124,250
Armor6-439mm
Torpedo Protection26%
Armament
Main Battery
Main Battery356 mm 3x4
Range17.20 km
Reload Time22.0 s
Turret Turn Time36.0 s
Gun Traverse Speed5.0°/s
Sigma1.70
HE Damage5,000
HE Alpha Strike60,000
HE DPM163,636
Fires Per Minute2.70
AP Damage9,500
Overmatch24 mm
AP Alpha Strike114,000
AP DPM310,909
Secondary Battery
Secondary Range7.50 km
Battery 1127 mm 10x2
Reload3.5 s
Damage1,800
Fire Chance5.0%
Air Defense
AA Max DPS826
AA Max Range5.00 km
AA Mount 140x1 20 mm
AA DPS 1186
AA Range 12.00 km
AA Mount 216x2 76 mm
AA DPS 2517
AA Range 25.00 km
AA Mount 310x2 127 mm
AA DPS 3123
AA Range 35.00 km
Maneuverability
Maximum Speed33.0 kt
Turning Circle890 m
Rudder Shift Time12.1 s
Detectability
Surface Detectability16.10 km
Air Detectability12.90 km
Firing in Smoke Penalty14.10 km

Rhode Island Records

damage907106
Grishkita
Dec 2025
damage238487
BritishShipsEnjoyer
Dec 2025
damage172162
MochiChio
Dec 2025
base_xp4093
MLGASSASS1N
Dec 2025
TypeValueMemberDate
Damage907106
Grishkita
Dec 2025
Damage238487
BritishShipsEnjoyer
Dec 2025
Damage172162
MochiChio
Dec 2025
Base XP4093
MLGASSASS1N
Dec 2025

Rhode Island Reviews

Power5.00
Fun5.00
Learning Curve3.00
Skill Ceiling2.50
Utility5.00
RichardNixon977
Power5
Fun5
Learning Curve4
Skill Ceiling3
Utility5
The Rhode Island is super fun, the guns absolutely body (even the Yamato) and if you have good shot placement you can wreck house. I had a good pacement and managed to hit 4 shots to the citidel of the Yamato absolutely crushing its health. The Secondary batteries also have a 9km range with upgrades making them incredible. You can easily get over 100k damage to otehr ships as this one likes to brawl.
BritishShipsEnjoyer
Power5
Fun5
Learning Curve2
Skill Ceiling2
Utility5
Lower caliber guns plus weak armor means it's a hard ship for beginners to pick up, but the rapid reload, amazing secondaries, and the radar are very powerful at legendary tier. People also often underestimate the Rhode Island's AP, and it can cause devastating damage. Choose this over Sevastopol for sure.

Peer Comparison

Legendary Battleships
Ships
Hitpoints
Reload
AP Damage
Max Speed
Surface Detectability
Aki
102,30028.0 s14,80026.3 kt16.10 km
Aki SE 25
102,30028.0 s14,80026.3 kt16.10 km
BA Montana
96,30028.0 s13,90030.0 kt15.70 km
Bourgogne
74,70028.0 s11,90032.0 kt15.90 km
C. Colombo
80,00033.5 s-29.6 kt15.80 km
Conqueror
74,60030.0 s13,00029.5 kt15.60 km
Großer Kurfürst
105,80030.0 s12,70030.0 kt16.10 km
Incomparable
70,00030.0 s19,50033.0 kt13.90 km
Incomparable SE 25
70,00030.0 s19,50033.0 kt13.90 km
Louisiana
96,30030.0 s13,10031.0 kt16.00 km
Montana
96,30030.0 s13,50030.0 kt16.00 km
Ohio
96,30027.5 s15,75028.0 kt16.10 km
Preussen
95,20024.0 s15,25030.0 kt16.20 km
Rhode Island
87,50022.0 s9,50033.0 kt16.10 km
Ruggiero di Lauria
79,20028.0 s14,90035.0 kt15.60 km
Schlieffen
76,10032.0 s12,95034.1 kt15.80 km
Vermont
102,80035.0 s15,00024.5 kt16.00 km
Yamato
90,00030.0 s14,80027.0 kt16.10 km

Rhode Island Builds

Community submitted commander builds
Open in Fitting Tool
BuildCreatorDate
1
Best F2P build
Er_mansinski
Dec 2025Open
1
Rhode Island ☆
cleytonxxxz
Jan 2026Open
1
Secondaries
Zevidan
Dec 2025Open

Rhode Island Consumables

Slot 1
Damage Control Party
Charges
Cooldown
80 s
Duration
20 s
Slot 2
Repair Party
Charges
3
Cooldown
80 s
Duration
28 s
Health per second
0.50%
Slot 3
Enhanced Secondary Targeting
Charges
3
Cooldown
160 s
Duration
30 s
Secondary Shell Dispersion
-50%
Secondary Shell Grouping
100%
Slot 4
Engine Boost
Charges
2
Cooldown
180 s
Duration
180 s
Speed Boost
8%
Radar
Charges
2
Cooldown
180 s
Duration
35 s
Radar Range
9.5 km
Catapult Fighter
Charges
4
Cooldown
80 s
Duration
60 s
Spotter Plane
Charges
4
Cooldown
200 s
Duration
40 s